Where it started

The Fetal development resembles a human being's life cycle from the cell to what makes us today. It is a concept that can be applied to Design Systems as well incorporated with Atomic Design Thinking.



CONCEPT

Design System is a living thing



The What?

Design Systems are often considered "living" things because they are dynamic and constantly evolving. They are not static documents or fixed sets of design rules, but rather living ecosystems that can adapt and grow over time.



The Atomic Design



ADAPTATION

Examples of Design Systems



Resources




BASICS

Foundation VS Component




PROTOCOLS

Step 1 - Name of Design System




Step 2 - Structure



Step 3 - Defining Role



Step 4 - Workflow



DEMO

Eternal Design System



Design System Playground



CONCLUSION

Key Learnings

  • Concept
    • Design System is a living thing

    • Atomic Design

  • Adaptation
    • Design System Examples

    • Design System Resources

  • Basic
    • Foundation VS Component

  • Protocols
    • Step 1 - Name of Design System

    • Step 2 - Structure

    • Step 3 - Defining Role

    • Step 4 - Workflow

  • Demo
    • Eternal Design System

    • Design System Playground


The End



Where it started

The Fetal development resembles a human being's life cycle from the cell to what makes us today. It is a concept that can be applied to Design Systems as well incorporated with Atomic Design Thinking.



CONCEPT

Design System is a living thing



The What?

Design Systems are often considered "living" things because they are dynamic and constantly evolving. They are not static documents or fixed sets of design rules, but rather living ecosystems that can adapt and grow over time.



The Atomic Design



ADAPTATION

Examples of Design Systems



Resources




BASICS

Foundation VS Component




PROTOCOLS

Step 1 - Name of Design System




Step 2 - Structure



Step 3 - Defining Role



Step 4 - Workflow



DEMO

Eternal Design System



Design System Playground



CONCLUSION

Key Learnings

  • Concept
    • Design System is a living thing

    • Atomic Design

  • Adaptation
    • Design System Examples

    • Design System Resources

  • Basic
    • Foundation VS Component

  • Protocols
    • Step 1 - Name of Design System

    • Step 2 - Structure

    • Step 3 - Defining Role

    • Step 4 - Workflow

  • Demo
    • Eternal Design System

    • Design System Playground


The End



Where it started

The Fetal development resembles a human being's life cycle from the cell to what makes us today. It is a concept that can be applied to Design Systems as well incorporated with Atomic Design Thinking.



CONCEPT

Design System is a living thing



The What?

Design Systems are often considered "living" things because they are dynamic and constantly evolving. They are not static documents or fixed sets of design rules, but rather living ecosystems that can adapt and grow over time.



The Atomic Design



ADAPTATION

Examples of Design Systems



Resources




BASICS

Foundation VS Component




PROTOCOLS

Step 1 - Name of Design System




Step 2 - Structure



Step 3 - Defining Role



Step 4 - Workflow



DEMO

Eternal Design System



Design System Playground



CONCLUSION

Key Learnings

  • Concept
    • Design System is a living thing

    • Atomic Design

  • Adaptation
    • Design System Examples

    • Design System Resources

  • Basic
    • Foundation VS Component

  • Protocols
    • Step 1 - Name of Design System

    • Step 2 - Structure

    • Step 3 - Defining Role

    • Step 4 - Workflow

  • Demo
    • Eternal Design System

    • Design System Playground


The End


Into Design System

2023

Websites

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